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| type TimeWheel struct { interval time.Duration ticker *time.Ticker slots []*list.List timer map[string]int currentPos int slotNum int addTaskChannel chan task removeTaskChannel chan string stopChannel chan bool } type task struct { delay time.Duration circle int key string job func() }
func New(interval time.Duration, slotNum int) *TimeWheel { if interval <= 0 || slotNum <= 0 { return nil } tw := &TimeWheel{ interval: interval, slots: make([]*list.List, slotNum), timer: make(map[string]int), currentPos: 0, slotNum: slotNum, addTaskChannel: make(chan task), removeTaskChannel: make(chan string), stopChannel: make(chan bool), } tw.initSlots() return tw }
func (tw *TimeWheel) initSlots() { for i := 0; i < tw.slotNum; i++ { tw.slots[i] = list.New() } }
func (tw *TimeWheel) Start() { tw.ticker = time.NewTicker(tw.interval) go tw.start() }
tw.stopChannel <- true }
func (tw *TimeWheel) AddJob(delay time.Duration, key string, job func()) { if delay < 0 { return } tw.addTaskChannel <- task{delay: delay, key: key, job: job} }
func (tw *TimeWheel) RemoveJob(key string) { if key == "" { return } tw.removeTaskChannel <- key }
func (tw *TimeWheel) start() { for { select { case <-tw.ticker.C: tw.tickHandler() case task := <-tw.addTaskChannel: tw.addTask(&task) case key := <-tw.removeTaskChannel: tw.removeTask(key) case <-tw.stopChannel: tw.ticker.Stop() return } } }
func (tw *TimeWheel) tickHandler() { l := tw.slots[tw.currentPos] tw.scanAndRunTask(l) if tw.currentPos == tw.slotNum-1 { tw.currentPos = 0 } else { tw.currentPos++ } }
func (tw *TimeWheel) scanAndRunTask(l *list.List) { for e := l.Front(); e != nil; { task := e.Value.(*task) if task.circle > 0 { task.circle-- e = e.Next() continue } go func() { defer func() { if err := recover(); err != nil { logger.Error(err) } }() job := task.job job() }() next := e.Next() l.Remove(e) if task.key != "" { delete(tw.timer, task.key) } e = next } }
func (tw *TimeWheel) addTask(task *task) { pos, circle := tw.getPositionAndCircle(task.delay) task.circle = circle tw.slots[pos].PushBack(task) if task.key != "" { tw.timer[task.key] = pos } }
func (tw *TimeWheel) getPositionAndCircle(d time.Duration) (pos int, circle int) { delaySeconds := int(d.Seconds()) intervalSeconds := int(tw.interval.Seconds()) circle = int(delaySeconds / intervalSeconds / tw.slotNum) pos = int(tw.currentPos+delaySeconds/intervalSeconds) % tw.slotNum return }
func (tw *TimeWheel) removeTask(key string) { position, ok := tw.timer[key] if !ok { return } l := tw.slots[position] for e := l.Front(); e != nil; { task := e.Value.(*task) if task.key == key { delete(tw.timer, task.key) l.Remove(e) } e = e.Next() } }
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